Huu Thang's blog
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#localization

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Display name: Localization

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/localization
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    I wanted a proper Vietnamese localization for Balatro, one that preserved the game’s original pixel-art style. While other localizations focused on getting the text into the game, I wanted to keep the look and feel consistent by extending the font myself. In this post, I share what motivated the project, how I unpacked the game files, and the method I used to inject the translation cleanly with scripts while staying true to the game’s aesthetic.

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